Harpoonage: Week Three

Hello again,
So my last project (Car Pollution Game) has been finished. Well, the prototype has been, and now I will never look at it again.
But! I have received the brief for the project I'll be working on for the next three weeks, and the project is named, Harpoonage (Not a 2d version of Guns of Icarus).
So what is Harpoonage I hear you all ask, well, Harpoonage is a steampunk zeppelin duelling game; Where the player takes control of a zepplin that they can upgrade and customize and they battle AI controlled zeppelins, to earn money and to advance in the Zeppelin battle tournament.
I'm excited about this project, I've already begun working on the movement controls for the player and it’s turning out well. I haven't gotten stuck on any problems yet, alot of it is just tweaking values to get movement that feels good for a zeppelin.
Well that about wraps this week up, till next time.
Nathan out!
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