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Update: Let's pretend I uploaded this two days ago.

  • whereisbobgone
  • Feb 9, 2015
  • 2 min read

Just to let you know, I wrote this blog a couple days ago, and forgot to upload it, and so I'm doing it now, because hell if I'm going to write a blog and not upload it, so here it is.

Argoth-01.png

“So Nathan what have you been doing over the holidays? Lots of hard work?”

Haha! Nope!

Well Uni starts up next Monday, and every time I think about it I think “Oh no! Oh wait, Yay!” I’ve realised over the holidays that I can only work on games when someone other than me is wanting it to be done, I say this because multiple times over the break I tried to start making my game “Argoth” a text based choose your own adventure game.

First try I got stuck with trying to think of ways I would handle the thousands of options that would inevitably be in the game, I did come up with a couple ideas, but it all stopped when I opened up Visual Studios, I instantly got sick of the idea and went back to playing all my lovely games.

Second time trying to start the game I actually started to write things down thinking that if I had something to go off then making the game it would be easier to actually start programming it, I got an idea about how I wanted the Ui and menu system to work, I even got down what stats I wanted players to have and even the very start of the story for each race. Then I got sick of it and stopped.

Third time and last time, with an idea down on paper I decided I’ll start to make assets for the game, because that always stops me mid coding and gets me off track. I almost stopped doing it on the very first asset after remembering I suck at making assets but I decided I would just make shitting make shift ones for now and do them over at another time. And they didn’t turn out that bad, I have all the menus done and even character selection and attribute selection done. After I had made what I thought was enough assets, I actually started to code; I got the game showing the main menu, then I stopped and haven’t picked it up yet.

So unless I end up making this game for Uni I think it is going to be a very long time before I have much of it done, but it is fun and I enjoyed doing what I did, I just enjoyed playing already finished games more.

Well that’s all for now, I thought I would give an update, mainly for me, so I can look back at this when I’m a powerful games programmer and laugh at my younger self.

Till next time.

Nathan out!


 
 
 

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