

Week 3: Blood Arrow Update!
Well it’s time for an update. I was holding off giving an update, until I got the bow working, but it’s done now, and as you can...


Week 2: It's Alive!!!
AAHH!!! I did it! I was sitting at my computer last night, and I thought to myself, “hell I can’t let this animation beat me, this is...


Week 2: Blood Arrow Animation.
Well, turns out getting an animation to work when you have no idea how to work an animation can be a little bit hard. I seem to be able...


Week 2: Blood Arrow Beginnings.
So I’ve started making Blood Arrow, for now I’m just using the Blueprint section of Unreal to make it, mainly because it is a lot easier...


Week 1, Day two: Blood Arrow!
Well nothing interesting happened at Uni today, I think I got more sun burnt on my walk there and then even more on my walk back to the...


Week 1, Day one: Frisbee? and Game idea.
Well, it has begun, again. Uni is back up and it’s time to… play Frisbee? So Class starts up, Mike (Lecturer) walks in with a bunch of...


Update: Let's pretend I uploaded this two days ago.
Just to let you know, I wrote this blog a couple days ago, and forgot to upload it, and so I'm doing it now, because hell if I'm going to...


Trebuchete: Final
Hello again, Yup as normal, I forgot to update my blog. But I’ll happily use the excuse that I was too busy working on the game to think...


Trebuchete: AI troubles
Hello again, So I’m currently working on the AI in the game, which controls the troops that you can send out from your castle. What I...
Project Trebuchete: The start
Hello again, So the next game has started, not much has been done in the first week with the actual game play, but documentation is...